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Interview with WotC CEO Greg Leeds

September 20, 2011 Comments off

Yesterday, popular culture news website ICv2.com had a rare chance to sit with with Wizards of the Coast Chief Executive Officer Greg Leeds for a wide-ranging interview. The article is broken up into two parts. Part one covers WotC’s strategy for retailers for both Magic and D&D. In part two, they discuss product ideas from fans, media development of WotC properties, plans for Dungeons & Dragons and board games, and the coolest up coming WotC products.

This is a fantastic, once-in-a-lifetime interview that is not to be missed!

Read Part One

Read Part Two

Related news: Wizards of the Coast announces, via ICV2.com, that Monte Cook, who was involved with Dungeons & Dragons during the games creation, is returning to work on D&D!

Source: ICv2.com

Reaction – Magic Banned & Restricted Announcement

September 20, 2011 1 comment

Today, Wizards of the Coast announced an important update to the Magic Banned & Restricted list, which you can read by clicking here. In addition, you can check out the explanation by Magic Research & Development member Erik Lauer here. Moreover, you can view the entire Magic Banned & Restricted list by format here.

Now, that said, it’s certainly clear given the results of 2011 Pro Tour Philadelphia featuring the brand new Modern format that something needed to be done. Let’s analyze what Wizards of the Coast decided to do:

Modern
Blazing Shoal is banned.
Cloudpost is banned.
Green Sun’s Zenith is banned.
Ponder is banned.
Preordain is banned.
Rite of Flame is banned.

Clearly designed to impact as many of the combo decks as possible, we see that the blindingly-fast Poison Shoal decks lost their namesake in Blazing Shoal, which I agree with. Originally, WotC set out to make the fundemental turn of Modern, turn four. This means that the fastest combo deck (or any deck) can win is turn four. Not so with the Poison Shoal deck, capable of wins as fast as turn two!

Next up is Cloudpost, which I also agree with. It is arguable that the reason combo performed so well at the Pro Tour is due to this card, as the apparent best way to beat the 12-post decks was to assemble a combo they couldn’t interact with. In addition, the ability to make an unfair amount of mana quickly is exactly that, unfair. Thus, a deck like 12-Post severely limits deck diversity. Well done.

Green Sun’s Zenith surprised me, but after reading the explanation, I can see it. In short, they did this in order to encourage more diversity among green decks, since they argue that this is all the green decks did. In other words, you either searched up a Dryad Arbor, a toolbox creature or Primeval Titan – that’s it. Makes sense, since the only decks that utilized this card in Modern are 12-Post and Catfish (or Counter-Cat, the Bant-colored “Zoo” deck). I, for one, don’t believe a color like green should have access to that type of efficient tutoring either and am not unhappy to see this card go.

Rite of Flame, however, doesn’t surprise me even though the Storm-based and Pyromancer Ascension-based decks didn’t perform as well as other combo decks (i.e. Through the Breach, Blazing Shoal and Splinter Twin) did at the Pro Tour. Yet, by banning this card – especially since Mental Misstep isn’t legal – it slows virtually any Storm-based deck down by at least a turn while still allowing for these types of decks to exist. This change should bring decks that would otherwise utilize this card in line with the “fundamental turn four” vision that WotC seems to have for Modern. If Mental Misstep was legal however, I wouldn’t be scared of this card.

Finally, with regards to Modern, we come to Ponder and Preordain. This move actually disappoints me. Banning cards because they are widely used doesn’t strike me as a good enough reason. There are plenty of cards that are heavily utilized; does this imply that all heavily played cards warrant examination for banning? Even in Standard, the blue-red Splinter Twin deck never became super popular because filling your deck with cantrips, like Ponder and Preordain, isn’t enough. Furthermore, the format already is severely lacking in blue card draw and now they’re taking away the best two blue selection spells as well? If you want a more diverse format Wizards, killing control decks won’t get you there. Its the other spells that are worth finding that make these cards strong, not Ponder and Preordain themselves. At the very least, we should have been allowed to keep one of them, likely Preordain, since it doesn’t dig as deeply.

I would have liked to see a couple of cards released from banishment as well, which severely disappoints me. In a world of combo decks, Jace, the Mind Sculptor is both slow and encourages interaction with the opponent. I certainly don’t wish to tap out on turn four when my opponent and can untap and kill me. This feels a lot safer, too, than giving the community back Ancestral Vision which doesn’t encourage diversity and interaction. In addition, if WotC gave us back Ancestral Vision, I couldn’t argue for the release of Bitterblossom either, which is another card I believe could have been freed given the results of the Pro Tour. Given the power level of the format, a two-cost enchantment that produces 1/1′s, encourages a lot of interaction, and kills very slowly is quite fair. Plus, there are tons of ways to deal with such a card available as well. Moreover, there are fewer powerful ways to supplement it as well. Consider that Chrome Mox, Umezawa’s Jitte, Mental Misstep, big Jace, Ancestral Visions, etc. are all unavailable. It is actually a risky play to tap out on turn two in Modern, as you might just find yourself starring down an Emrakul if you do.

Other than that, a fine mix of cards overall that should most certainly effect some major changes to the metagame. Zoo will still be around, Splinter Twin and Pyromancer Ascension combo decks are still powerful, control decks are likely still dead, and Through the Breach looks to have been largely untouched. Amulet of Vigor is still very real, as is Hive Mind. I suppose we’ll see how things pan out, as Modern is to be played at World’s this year.

Extended
Jace, the Mind Sculptor is banned.
Mental Misstep is banned.
Ponder is banned.
Preordain is banned.
Stoneforge Mystic is banned.

The more Wizards messes with Extended, the more I hate it. There are literally no decks I want to play in this format. Standard two-plus years ago just isn’t interesting whatsoever and moves like this make it worse. Why do anything to this format when Lorwyn/Shadowmoor rotate out in October, anyway? In this case, I can see Stoneforge Mystic going away but no reason to ban the others. In addition, removing Jace encourages decks like Jund to dominate and that isn’t any fun either. Furthermore, Splinter Twin may well have been the best combo deck available and if the Standard version has proven anything, it’s that Ponder and Preordain are often times just not enough. In short, Stoneforge Mystic yes, the rest a resounding no.

Legacy
Mental Misstep is banned.

Couldn’t agree more. This card makes Legacy super boring, hands down, even though I feel like the format could have adjusted by just slowing down and playing more expensive spells. Nevertheless, more free counter magic is not something a format like Legacy needs, so I agree with this change.

Vintage
Fact or Fiction is no longer restricted.

Honestly, aside from the price of Fact or Fiction going up a little bit, I don’t see this having much effect on Vintage at all. Simply put, I see no reason to spend four mana on a card like this in Vintage when I could just play Jace, the Mind Sculptor and win. Therefore, I see no problem with unrestricting Fact or Fiction whatsoever.

 

There you have it folks. Overall, a good thing for Modern, Legacy and Vintage and poor for Extended, despite the fact that I think a couple of Modern-legal cards could easily have been freed from banishment. I’m super curious to see how the Modern format evolves from here on, as well as Legacy. Extended, of course, I’d like to leave by the wayside and bury in a shallow grave, never to be seen or heard from again. Perhaps someday, I’ll get my wish.

Don’t forget, that this weekend is the Innistrad Pre-release right here at TJ Collectibles in Milford, MA, starting with our Midnight Madness party! This time around, we’re offering both Sealed Deck and Booster Draft! We’re also running our famous sale-a-bration as well, with all kinds of awesome buy two, get one free deals, discounts and more. You can also pre-order a booster box of Innistrad in our brick-and-mortar store while you’re here, too, to pick up the following Friday, September 30th. Check out our event calender for more details.

Want to learn more about TJ Collectibles and get exclusive information, deals and more? Please follow us on Facebook and Twitter!

 

 

 

 

Gen Con & U.S. Nationals Bound

August 2, 2011 Comments off

Hey Everyone! Chris Alexander here, General Manager of TJ Collectibles Online and the individual responsible for posts on this here awesome blog (as well as a lot of the TJ’s Facebook & Twitter posts, too).

I will be attending Gen Con Indy this week to participate in Magic U.S. Nationals, so updates will unfortunately be few-and-far-between. I’ll post if I can. One thing you can be assured of though, a tournament report and deck lists upon my return!!

Wish me luck everyone (I appreciate it). If you’re attending Gen Con, please make sure you say hello if you see me!

Regards,

-Chris Alexander

 

PS: Be sure to check out the coverage for U.S. Nationals on the official Magic the Gathering website. Plus, you can see updates from my personal Twitter page!

Up Coming Released for Yu-Gi-Oh, from Konami

July 29, 2011 Comments off

The awesome crew over at ICv2 had the chance to catch up with Konami at their booth at this year’s San Diego Comic Con and check out their planned up-coming released for the popular card game Yu-Gi-Oh.

Yumi Hoashi, Vice President of Card Business at Konami, sat down with ICv2 and provided an in-depth look of all kinds of awesome new Yu-Gi-Oh releases. We highly suggested you read the article in it’s entirety, but here are the highlights:

 

  • Wave One Yu-Gi-Oh Tins Number 17:  Leviathan Dragon and Wind-Up Zenmaister tins.  Each tin includes five booster packs, from Storm of Ragnarok, Hidden Arsenal 4, and Extreme Victory, a Secret Rare “Xyz” monster, a Super Rare Pot of Duality card, and three variant out-of-print cards.  Suggested retail price per tin will be $19.99.
  • Wave Two tins include Galaxy-Eyes Photon Dragon and Number 10:  Illumiknight, are scheduled to release in November.
  • In August, Konami will release the first of a new block of cards with Generation Force.  This will be the first set with the “Xyz” fourth-generation monsters.  A sneak preview event for the new block will be held at Gen Con.  The set has an August 16 launch date and will include a total of 100 cards.  $3.99 per booster.
  • In addition, a special edition version of Generation Force will release in September.  Each pack includes three Generation Force boosters and two Super Rare foil variant cards.  Suggested retail price will be $9.99.
  • Legendary Collection 2:  The Duel Academy Years is a deluxe collector’s set, packaged in a special binder featuring Yu-Gi-Oh! artwork. Suggested MSRP $24.99.
  • Structure Deck release Gates of the Underworld will also release in October.  This set includes “Dark World” cards never before released in the US, representing the armies of the underworld.  Each deck includes 37 common cards, two Super Rares, one Ultra Rare, a rulebook, game mat, and dueling guide.
  • November will see the Photon Shockwave core booster release.
  • Hidden Arsenal 5 will release in December.

Source: ICv2.com

 

 

 

 

 

Magic Judge Promo Dark Confidant Revealed

July 26, 2011 Comments off

Not the best picture, my apologies. Nevertheless, this thing is real. Featuring the original art work with Magic Invitational winner Bob Maher Jr.’s visage, the promo card itself has a “DCI” logo in gold letters on the lower right-hand corner of the art frame with the old-school shooting start image in the text box. Overall, a spicy addition to any deck.

Originally spoiler here, courtesy of the MTG Salvation Forums.

From the Vault Legends Cards Revealed!

July 26, 2011 Comments off

Thanks to the astute Magic players who frequent the MTG Salvation forums, apparently a couple of the legendary creatures to appear in up coming From the Vault: Legends, due out in August, have been leaked to the internet. Images and discussion can be found here and here.

Cards thus far spoiled:

Sun Quan, Lord of Wu

Doran, the Siege Tower

Kresh the Bloodbraided

Progenitus

Teferi, Mage of Zhalfir

Please bare in mind that these cards have not yet been confirmed and are not official… yet.

Wizards to Give “Modern” the Nod

July 26, 2011 Comments off

According to GatheringMagic, during a Wizards of the Coast panel at last weekend’s San Diego Comic Con, Aaron Forsythe answered a question from the audience as to the state and future Extended and whether or not Wizards would support Modern, a format “tried out” during the Community Cup a couple of weeks ago. Mr. Forsythe said that Wizards would be “moving forward with Modern,” but did not specify a time frame for making the format official.

For some time now Wizards of the Coast has been trying to make Extended as a format work. However, after all the recent changes (rotating out Ravnica, Time Spiral and soon Lorwyn blocks), enthusiasm for the format has greatly waned.

Enter Modern. Assuming no changes are made, sets legal for Modern would begin with the transition to the “modern” card face we all know and love today. This acts as quite an easy metric to determine if any particular card is legal for play or not. Therefore, the Modern format would be comprised of the first Mirrodin block forward. In addition, Modern will maintain a banned list of cards, as well (can’t have Affinity running free, after all).

Source: GatheringMagic.com

San Diego Comic Con Coverage

July 22, 2011 Comments off

Hey  comic book fans, nerds, geeks, dweebs and fans of pop culture a like! This weekend, it’s all about San Diego Comic Con (SDCC). Our friends over at Nerd Bastards flew out to check out the event and provide some really awesome coverage. So check it out!

 

Click the image for tons of SDCC coverage fun!

Official SDCC website.

DC Comics: The New 52 in Hardcore

July 19, 2011 Comments off

In a move sure to ruin the “specialness” and collect-ability of the new 52 titles, ICv2 reports that DC Comics has announced the December 7th publication of DC Comics: The New 52, a 1,216-page hardcover with a cover price of $150.00, which will include every single one of the first issues that will launch the new DC Universe in September.
Among the titles included in the collection are Justice League #1 by Geoff Johns and Jim Lee, Action Comics #1 by Grant Morrison and Rags Morales, Batman #1 by Scott Snyder and Greg Capullo, Green Lantern #1 by Geoff Johns and Doug Mahnke, and Swamp Thing # 1 by Scott Snyder and Yanick Paquette, plus 47 more number one issues.
Why even invest in #1′s of each of the new 52 titles slated to be released by DC Comics at all now, when one can simply wait until December 7th and pay one lump sum, thus owning a copy of all of the books? Sound off and leave a comment – what do you think? Good idea? Will you purchase both?

Magic 2012 – On Sale Tomorrow!

July 14, 2011 Comments off

The long awaited official release of Magic 2012 comes to an end tomorrow, when the new release by Wizards of the Coast hits shelves! This new highly anticipated core set features 249 cards, half of which are brand new releases including three, brand new Planeswalkers!

Order now from our online store and have your new, Magic 2012 shipped directly to you door step – single cards, too! You can also drop by our brick-and-mortar store tomorrow, as we will have our shelves fully stocked with all the M12 you desire at competitive prices.

Magic 2012 Launch Party – Saturday

If you enjoyed the M12 Pre-release, then you will love the Magic 2012 Launch Party this Saturday right here at TJ Collectibles in Milford, MA. Just like the Pre-release, each player receives six booster packs of Magic 2012 with which to build a 40-card deck (basic land provided). Then players square off against one another in swiss rounds for glory and prizes (based upon attendance). Plus, there is a different exclusive promotional card to all who enter! So come on down for a fun-filled afternoon.

Sealed Deck begins at Noon with a booster draft to follow at 5:00 PM. Participation price for the Sealed Deck is $25.00; booster draft is $15.00. However, if you played in the Sealed Deck at noon, booster draft is only $10.00!

See you there!

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